While browsing educational blogs, I found a great post by Megan Pearce, a fellow education student, regarding Digital Citizenship. It is an online educational game by PBS called Webonauts. I decided to check it out for myself.
Here is a screenshot of the interface that the students will be interacting with:
The game goes through a variety of scenarios including cyber bullying, password and profile protection and copyright issues.
- Students work toward rewards such as personalizing their outfit and adding items to their room.
- The story is told in a child friendly way with mild themes
- The motto Observe, Respect, Contribute is constantly repeated to ensure remembrance
- Students have more options to learn through creating an account.
- The game may be slow paced for proficient readers or students who are educated in online etiquette and literacy.
- There is no option for students to listen to the speech bubbles for lower level readers
- Many issues such as copyright are not named or defined, instead the game explained it as “not taking something that is not yours”.
It would take a class of intermediate students approximately 45 minutes to go through depending on their reading and comprehension rate. However, I would have extra activities for early finishers to work through. Afterwards, I think it would be important to explore more case studies and talk about student experiences and consequences.